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<title>RIFT: After a Week in the Legion...</title>
<link>http://www.soulrift.com/index.php?article=96</link>
<description>I don't typically review games or issue scores on this site, so I'm not going to try and figure out how many stars or what percentage I'd award Rift's new expansion, Storm Legion. Instead, I'll say this: of all the MMORPGs out there right now, the one I'm most enjoying right now is Rift: Storm...</description>
<pubDate>Thu, 22 Nov 2012 01:01:04 -0500</pubDate>
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<title>RIFT: Storm Legion is Here!</title>
<link>http://www.soulrift.com/index.php?article=95</link>
<description>Rift's first expansion, Storm Legion, is finally here! In this special report blog entry, I'll be updating with my first impressions as they come. As always, you can click here for a free trial if you want to try out Rift for yourself. Be sure to join me on Faeblight!
First impression so far: cool...</description>
<pubDate>Tue, 13 Nov 2012 23:27:33 -0500</pubDate>
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<title>LOTRO: Return of the... King?</title>
<link>http://www.soulrift.com/index.php?article=94</link>
<description>I tend to think that one of the main goals of a subscription-to-F2P conversion for a troubled MMORPG is not only to attract new players but recover players who cancelled their subscription. I think this is an especially valuable group for game developers because it is a group of people who have...</description>
<pubDate>Thu, 08 Nov 2012 19:37:44 -0500</pubDate>
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<title>NEWS: Long, Long-Term Goals</title>
<link>http://www.soulrift.com/index.php?article=93</link>
<description>Since my last post about finding a job as a knowledge manager in a game company, I've been asked many times how that's coming along and why I'm not working as a gaming librarian yet. The thing is, my goal to work as a gaming librarian is a long-term goal. As in ten years long-term. A number of other...</description>
<pubDate>Tue, 02 Oct 2012 18:12:40 -0400</pubDate>
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<title>NEWS: Quest for a Job: Librarian in a Game Studio</title>
<link>http://www.soulrift.com/index.php?article=92</link>
<description>When people ask me &quot;why did you become a librarian&quot; the easy answer is that I worked with librarians, enjoyed the work, enjoyed the people I worked with, and waned to join their ranks. But the deep underlying motivation is that, after working at a few game development studios, I saw a...</description>
<pubDate>Fri, 10 Aug 2012 15:14:51 -0400</pubDate>
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<title>TERA: Navigating the MMORPG Blender</title>
<link>http://www.soulrift.com/index.php?article=91</link>
<description>I was looking back at some of my more critical comments on Tera and I started thinking to myself: do I suffer from MMORPG design bias? The more I play Tera, the more I think &quot;Oh, I wish such-and-such a feature from that other MMORPG was here.&quot; I wonder how much of a bad thing that actually...</description>
<pubDate>Wed, 06 Jun 2012 01:44:41 -0400</pubDate>
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<title>RIFT: Trion Delivers Expansion!</title>
<link>http://www.soulrift.com/index.php?article=90</link>
<description>Well, I called it. It's time for an expansion for Rift and Trion just announced it wouldn't disappoint. A vertical jump of 10 levels, just like I said was needed, has been confirmed, along with the full press release for the Storm Legion expansion. Along with new levels, a new soul for each class, a...</description>
<pubDate>Sat, 02 Jun 2012 00:17:57 -0400</pubDate>
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<title>TERA: Another TERA-fyingly Bad Design Flaw</title>
<link>http://www.soulrift.com/index.php?article=89</link>
<description>Last post I talked about good and bad dungeon experiences in Tera. Today I want to amend that with another bad experience. Here it is in brief: groups formed through the instance matchmaking auto dungeon finder tool thingie CANNOT re-queue for another dungeon if they had fun in the dungeon they just...</description>
<pubDate>Mon, 28 May 2012 12:31:24 -0400</pubDate>
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