Another TERA-fyingly Bad Design Flaw

May 28th, 2012

Last post I talked about good and bad dungeon experiences in Tera. Today I want to amend that with another bad experience. Here it is in brief: groups formed through the instance matchmaking auto dungeon finder tool thingie CANNOT re-queue for another dungeon if they had fun in the dungeon they just did and want to play together again.

It's bad enough that cross-server matchmaking means you're not going to see the people again after you disband and go your separate ways, but when you get a really good group and everyone likes each other and they had a lot of fun in the dungeon, preventing them from run another dungeon together is just another layer of game system preventing social interaction.

Posted by: Soulrift

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